![]() And finally, we top it off with a defensive mode of your choice. So, if you run into a room chances are the enemies are already on the ground which is awesome especially in high-level missions where a single bombard could easily one-shot you. The reason I use it is because if you’re playing a normal mission it will pretty much knock enemies down before you see them. I’m then using Stretch and Overextended for a stupid amount of range and I know a lot of people don’t like Overextended on these kinds of builds. So, we can combo it with like Prisma Obex with the Entropy Detonation Augment and get some nice damage out of it as well. Then to reduce the energy drain even further and to also reduce the initial cost on World on Fire I’m using Streamline and since this is a Firequake build I am then using Firequake which makes it so that whenever an enemy is hit by World on Fire they’ll be knocked down and this does open them up to ground finisher. And I found that this was enough for the Star Chart and once you get into Sorties Firequake is going to take over and you’re going to get crowd control instead. Then I’m running Transient Fortitude with Intensify and Power Drift for 200% power strength because I’m running Overextended which reduces it by 60 and I still wanted this to do decent damage. And this is to help reduce the energy drain from World on Fire. Now, when it comes to the mods I am first of all using Primed Continuity to balance out Transient Fortitude which kills a little bit of duration and if you don’t have the prime version the normal version is just fine. But then again if you want to run another Aura there’s nothing stopping you. ![]() And this one is running Corrosive Projection for its Aura for two reasons: number one heat damage isn’t great versus armor so reducing it is really good and number two Energy Siphon gets deactivated during World on Fire. ![]() Let’s kick it off with build number one which is focused on the Firequake Augment. Ember World On Fire Build (Firequake Augment) Hey guys! Today we’re going to take a look at two World on Fire builds that I like to use on Ember and switch between them based on what I’m doing. ![]()
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